TrueschoTruescho
All Courses
Art for Games
Coursera
Specialization
Unknown

Art for Games

Michigan State University

Learn the fundamentals of 2D and 3D game art production, concept art, and current game art workflows in this beginner-friendly specialization.

UnknownEnglish

About this Course

In this beginner focused specialization we will show you the essentials of 2d and 3d game art production as well as concept art for games and current gen game art workflow. While each of the four courses will build your knowledge of the practice of game art, each module is a self contained unit designed to teach a specific area. By the end of the Specialization, you will have a thorough knowledge of the creation of high-quality game art assets. Through these courses, you will be using Maya, Unity, Photoshop, Sketchup, ZBrush, Marmoset Toolbag, and Substance Painter

What You'll Learn

  • Understand fundamentals of game art through focused modules
  • Model accurate block-in and mid-poly meshes
  • Create high-poly models with real-world accuracy
  • Build game-ready low-poly meshes for real-time environments
  • Texture and render models for photo-realistic appearance

Prerequisites

  • Basic computer and internet skills
  • Ability to read course instructions in English and complete practical activities

Instructors

A

Andrew Dennis

Professor of Practice

R

Ricardo Guimaraes

Professor of Practice

Topics

Music and Art
Arts and Humanities
Design and Product
Computer Science
3D Assets
3D Modeling
Adobe Photoshop
Animation and Game Design
Animations
Autodesk Maya

Course Info

PlatformCoursera
LevelUnknown
PacingUnknown
PriceFree

Skills

الفن والموسيقى
العلوم الإنسانية
التصميم والمنتجات
علوم الحاسوب
النماذج ثلاثية الأبعاد
الرسومات ثلاثية الأبعاد
أدوبي فوتوشوب
الرسوم المتحركة وتصميم الألعاب
Animations
Autodesk Maya

Start Learning Now