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Games, Sensors and Media
Coursera
Course
Unknown

Games, Sensors and Media

University of California, Irvine

Learn to create interactive digital experiences using advanced iPhone and iPad sensors, including 2D graphics, sounds, and device features integration.

Unknown4 weeksEnglish10,103 enrolled

About this Course

You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location. Upon completing this course, you will be able to: 1. Use the reverse geocode service to convert latitude and longitude to location names 2. Implement GeoFences to make an app efficiently monitor an iOS device’s location 3. Leverage the power of accelerometers, magnetometers and gyroscopes to orient a device in physical space 4. Create an app that responds to ambient light levels by using screen brightness as a proxy 5. Play sound effects and other media as audio 6. Make a game like Pong 7. Make a game like Breakout 8. Manipulate graphics in a game environment 9. Use the physics engine to create realistic game worlds 10. React to multi-touch events for complex interaction design 11. Detect and respond to collisions and contacts efficiently 12. Chain complex sequences of actions, animations and sounds with precision 13. Animate multi-frame sprites 14. Create particle systems to simulate fire, smoke and magic (and more!) 15. Interface with Game Center to create leaderboards and achievements that can be shared through social networks

What You'll Learn

  • Create interactive digital experiences using advanced sensors
  • Use reverse geocode service for location mapping
  • Implement geo-fences for efficient location monitoring
  • Leverage sensors to determine device orientation
  • Develop interactive games like Pong and Breakout
  • Use physics engine to build realistic game worlds

Prerequisites

  • Basic computer and internet skills
  • Ability to read English instructions

Instructors

D

Don Patterson

Associate Professor

S

Sam Kaufman

Partner at Gradient

Topics

Software Development
Computer Science
Animations
Global Positioning Systems
Interaction Design
Apple iOS
Game Design
Mobile Development
Human Computer Interaction
Swift Programming

Course Info

PlatformCoursera
LevelUnknown
PacingUnknown
PriceFree

Skills

تطوير البرمجيات
علوم الحاسوب
الرسوم المتحركة
أنظمة تحديد المواقع
تصميم التفاعل
تطوير تطبيقات Apple iOS
تصميم الألعاب
تطوير المحمول
Human Computer Interaction
Swift Programming

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