TrueschoTruescho
All Courses
Computer Graphics
edX
Course
Intermediate
Free to Audit
Certificate

Computer Graphics

The University of California, San Diego

Learn to create images of 3D scenes in both real-time and with realistic ray tracing in this introductory computer graphics course.

9 hrs/week6 weeksEnglish121,495 enrolled
Free to Audit

About this Course

Today, computer graphics is a central part of our lives, in movies, games, computer-aided design, virtual reality, virtual simulators, visualization and even imaging products and cameras. This course, part of the Virtual Reality (VR) Professional Certificate program, teaches the basics of computer graphics that apply to all of these domains. Students will learn to create computer-generated images of 3D scenes, including flybys of objects, make a real-time scene viewer, and create very realistic images with raytracing. We will start with a simple example of viewing a teapot from anywhere in space, understanding the basic mathematics of virtual camera placement. Next, you will learn how to use real-time graphics programming languages like OpenGL and GLSL to create your own scene viewer, enabling you to fly around and manipulate 3D scenes. Finally, we will teach you to create highly realistic images with reflections and shadows using raytracing. This course runs for 6 weeks and consists of four segments. Each segment includes an individual programming assignment: Overview and Basic Math (Homework 0: 10% of grade) Transformations (Homework 1: 20% of grade) OpenGL and Lighting (Homework 2: 35% of grade) Raytracing (Homework 3: 35% of grade) This term, students who earn a total score of 50% or greater will have passed the course and may obtain a certificate from UC San DiegoX.

What You'll Learn

  • Understand the concepts of 3D graphics
  • Write and develop programs that create images of a 3D scene with lighting
  • Learn the basics of graphics programming with OpenGL and GLSL

Prerequisites

  • Solid C/C++ programming background (Java is ok too; you will pick up C++)
  • Access to a relatively up-to-date computer (Windows, Mac OS, Linux)
  • Solid high school mathematics; a review of the relevant linear algebra is included in the first segment.

Instructors

R

Ravi Ramamoorthi

Professor

Topics

OpenGL Shading Language
Autodesk Maya
OpenGL
C++ (Programming Language)
Development Environment
Autodesk 3DS Max (3D Graphics Software)
Visual Impairment Education
DirectX (Software)
Ray Tracing
3D Computer Graphics
Computer-Aided Design
Virtual Reality

Course Info

PlatformedX
LevelIntermediate
PacingUnknown
CertificateAvailable
PriceFree to Audit

Skills

لغة تظليل أوبن جي إل
أوتوديسك مايا
أوبن جي إل
سي بلس بلس
بيئة التطوير
Autodesk 3DS Max (3D Graphics Software)
Visual Impairment Education
DirectX (Software)
Ray Tracing
3D Computer Graphics

Start Learning Now