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Unreal FPS Development: Core Game Mechanics
Coursera
Course
Unknown

Unreal FPS Development: Core Game Mechanics

EDUCBA

Project-driven course guiding the full creation of a first-person shooter game in Unreal Engine focusing on player setup, combat, and advanced mechanics.

Unknown4 weeksEnglish

About this Course

This project-driven course guides learners through the end-to-end creation of a first-person shooter (FPS) game using Unreal Engine and Blueprint visual scripting. The curriculum is divided into four progressive modules, each focusing on a critical aspect of FPS game development—from player setup to advanced movement and combat systems. Learners will construct a fully functional first-person player, design health and armor mechanics, and develop interactive UI feedback for immersive gameplay. They will organize and configure weapon systems, implement firing mechanics using input mappings and projectile behavior, and synchronize sprint and crouch animations for a responsive character experience. The final module challenges learners to integrate camera-driven aiming and weapon orientation logic, creating a smooth and professional FPS look and feel. Through hands-on blueprint scripting and animation setup, students will apply, analyze, and synthesize game mechanics with industry-standard practices in real-time game development

What You'll Learn

  • Construct a fully functional first-person player and design health and armor systems
  • Develop interactive UI feedback for immersive gameplay
  • Apply advanced Blueprint scripting to integrate game mechanics
  • Coordinate sprint and crouch animations for responsive play
  • Integrate camera-driven aiming and weapon orientation logic

Prerequisites

  • Basic Unreal Engine knowledge required; prior exposure to Blueprints and character setup helpful

Instructors

E

EDUCBA

Topics

تصميم الألعاب
علوم الحاسوب
النمذجة الأولية
تصحيح الأخطاء
واجهة المستخدم
الرسوم المتحركة
تطوير الألعاب

Course Info

PlatformCoursera
LevelUnknown
PacingUnknown
PriceFree

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